Panels I teach
AVAILABLE CLASSES:
Playing Dumb with Intelligence Play
Because who really wants to think in today’s world?
Are you really stupid? Do you want to be? On the contrary, do you want to make someone else dumb and empty? This is the perfect class for you! In this class, we'll be covering a variety of fun topics under the umbrella of intelligence play: degradation, roleplay, D/s dynamics, -imbofication, sex, and more! There may even be demos or sample scripts for inductions. There's a ton of fun things you can do with someone's brains, past just making them ditzy and dumb - come learn all about it!
Hypnotic D/s Roleplay
Bring your scene into another story! The worlds of D/s and hypnosis don’t have to end in our reality; let your ideas loose in other stories! During this class, we’re going to be covering intersections of D/s and hypno, D/s and roleplay, hypno and roleplay, and mixing all three together! We’ll discuss props, character building, guiding your subject into their role via induction, and the many fun ways to build a story into your scenes. Kink allows you to don many personas - come try some out!
Hypnotic Breeding & Impregnation
Hypnotic Breeding Slides - to be revised
This class will discuss breeding and impregnation kinks done in a hypnokinky way. The power of hypnosis is truly amazing; amongst the many other things you can do with a pocketwatch and some choice words, did you know you can also make anyone feel pregnant (or as if they’re being impregnated)? Not only can using hypnosis to enhance breeding kink bring about new sensations (or sensations that would be otherwise impossible), add a new thrilling aspect to your scene or dynamic, or give plenty of roleplay ideas — it’s also really, really hot. Come learn how you can make breeding kink even more hypnotically sexy!
Erotica Writing 101: Intro
You can write the story you want to read!
You have your fantasies, I have my fantasies, we all have our own fantasies. But why not take the next step and write your hot dreams? Erotica writing might seem intimidating to jump into, so this class takes you through the basics of constructing a good steamy story - and even has you writing an outline! Things that will also be covered are posting your story, getting an audience, and even making money from erotica writing. This class is intended for beginners, but all are welcome.
Erotica and Media of Inspiration
(full description coming soon)
Intro to the Indie Web
Get in losers, we're going back to Geocities
Do you miss or long for the days of website personalization, webrings, virtual pets, and HTML/CSS? The Indie Web is a movement to bring back the internet of the 90s and 00s. This panel will provide a basic introduction on how to set up your own website, things like webrings and shrines, and how to make your site your digital home.
Adult Content Creation & Censorship
"The accessibility of porn is the sign of a healthy society." - full description coming soon
The Hundred Line Last Defense Academy: Kodaka & Uchikoshi's Love Child
Analyzing a masterpiece of a story that lasts 60 novels
What do you get when two respected directors of some of the most groundbreaking visual novels work together on a passion project? You get The Hundred Line: Last Defense Academy, a game with over 100 vastly unique endings and a script that's about as long as 60 novels. We'll be looking at the game, how it improves upon Kodaka and Uchikoshi's most well-known titles (Danganronpa and Zero Escape, respectively), the depth and journeys the characters go through, and the standard it sets for visual novels from 2025 on. We'll talk about the many endings (the good, the bad, and the ugly), its queer representation, and the freak flags flying openly, high and proud.
The panel will be primarily analysis of how the game Hundred Line: Last Defense Academy performs, its strong points within the characters, storywriting, queer representation, and branching paths. I'll talk about the work contextually within the directors' other works and other popular visual novels, and where its shortcomings lie. I'll end the presentation with a short discussion on what we can learn about storytelling (especially branching narratives) from the game, as well as questions/thoughts from the audience.